Digimon Masters ( korean : 디지몬 마스터즈 ), besides known as Digimon Masters Online, is a free-to-play massively multiplayer on-line role-playing game [ 2 ] ( MMORPG ) with microtransactions. Its set is based on the Digimon media franchise, specifically the population and characters of the fifth anime series, Digimon Data Squad ( though many aspects of Digimon Adventure, Digimon Adventure 02, Digimon Tamers, Digimon Frontier and Digimon Fusion are incorporated ). The game was first gear released in South Korea, and an english version was scheduled to be released in December 2010 by WeMade Entertainment ( the company responsible for the English Version of Digimon Battle ), but it was delayed to 2011. It was announced in July 2011 that Joymax, a subsidiary company of WeMade Entertainment, would publish the English version of the bet on. On August 30, 2011, Joymax held a pre-CBT for players, which ended on September 6, 2011. After the conclusion of the pre-CBT, Joymax announced on September 22, 2011 that the OBT will be held on September 27. The OBT for Digimon Masters concluded on October 11, 2011, with the game going into commercial military service globally on October 20, 2011, except for some countries ( includes Japan and Indonesia ). In 2022 the game will be overhauled, with the engine changing to Unity. [ 3 ]
background [edit ]
Digital World [edit ]
In the Digimon franchise, the Digital World is the virtual space built from Earth ‘s communication networks inhabited by creatures known as Digimon. Lands and islands were created as projects intended to make Digimon become closer to living things. As a result, the Digital World was formed. This Digital World exists inside the horde calculator called King Drasil and is under operate of Artificial Intelligence. Digimon are life-like organisms with independent intelligence. They grow in a means similar to actual organisms. They go through an development summons that makes them stronger and more bouncy. The Digital World is a parallel universe to the Real World where humans live. As the Digital World grows bigger and more brawny, transporting to the Real World becomes possible.
Reading: Digimon Masters – Wikipedia
Growth and evolution [edit ]
All Digimon are born from Digi-Eggs, and evolve and grow through a procedure called Digivolution. Digimon grows by hunting other Digimon and load ( absorbing ) data from them. They prepare themselves to digivolve into the future digivolution character when they reach a certain level. Some Digimon established friendly relations with humans as their Partner and can digivolve through mortal might. In this case, the human is called a Tamer and the Digimon a Partner Digimon .
Gameplay [edit ]
Players control an embodiment of one of the four main Tamers of Digimon Data Squad : Marcus Damon, Thomas H. Norstein, Yoshino Fujieda, and Keenan Crier. The avatar is not meant to represent the actual Tamer, and thus players can choose their own name and modify the appearance of the Avatar. After selecting a Tamer, players are then able to select a Partner Digimon. The Partner Digimon will be used in struggle to accomplish NPC -given missions. The actor may besides hatch new Mercenary Digimon from DigiEggs dropped by foe Digimon. Over the course of the game, Partner and Mercenary Digimon will Digivolve into stronger forms ( some of which may require special items or quests to unlock ) and learn raw skills .
mercenary system [edit ]
This arrangement allows the musician to get Digimon which are not Partner Digimon. The player must hatch the Mercenary Digi-egg using an incubator along with the right type of DATA ( chips ) items. materialistic Digi-eggs and data items can be acquired through game dally ( after defeating enemy Digimon ) or purchased in the cash shop. The player can hatch the Mercenary Digimon after injecting DATA three times successfully : each time represents one stage of growth. The player may inject extra DATA until the fourth or fifth stage. The higher the stage, the bigger the Digimon. however, the Mercenary Digi-egg may break after one or several attempts past the third base stage. The alternate way to hatch a mercenary Digi-egg is to buy it from the cash shop. The materialistic Digi-egg bought from the cash denounce has a 100 % pace of success for at least 3 bars .
Battle System [edit ]
Battling is done in real-time. The player ‘s Digimon has a health bar measuring health and a Digi-soul meter. The Digi-soul meter measures the energy of Digimon to use especial attacks, and when empty, the Digimon can only use standard attacks. While in combat, Tamers are able to use items that restore health and Digi-soul but must wait several seconds before being able to do thus again.
Unlike Digimon, Battle fight takes place in real clock, with nearby players able to watch and even join in on battles .
Digivolution [edit ]
All Digimon have a digivolution tree. After they level up, users can complete quests to begin digivolution. If users complete quests or reach the digivolution limit, the digivolution tree will mechanically be available. When the digivolution tree is available, users can develop their Digimon by using a Tamer ‘s DNA Charge. There are 11 types of crests and Digi-Eggs ( Armor character ), but only 10 types are used in the game. Each crest matches each Digi-Egg. Crests are used to open the digivolution corner. After combining certain elements, an entity of its digivolution tree is available. Each Digi-Egg has a unlike quantity of DNA and a certain measure of DNA is consumed when it Digivolves. As a result, digivolution to a higher degree requires more deoxyribonucleic acid.
Probability Item System [edit ]
The newest addition to the game added rare coins bought from cash shop or barely plain cash for crown is the new probability box item system. [ 4 ] These boxes have very rare pieces required to unlock more knock-down jogress level digivolutions such as X-evolutions ( i.e. OmegamonX ). Although released in events inside these boxes, as of late, the events around these boxes have been under controversy due to requiring the person to spend the most veridical life money to win the rarest detail from the consequence, which is normally the item they want anyhow. This same probability system was first used as an in bet on event system which did not require a player to spend any substantial currency good in game items or currency but has recently gone to the cash workshop and seems to be here to stay .